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Intel’s first blockbuster chip was the 8088 – and it changed everything 45 years ago

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Intel is a name that’s almost synonymous with the CPUs that power some of the best PCs and best laptops around today. Alongside AMD, Intel dominates a market that many argue it first cornered 45 years ago with the launch of its 8088 Micro-processor. 

Released in 1979, this was the first major CPU that Intel produced that propelled the x86 architecture to the fore – and was ironically a successor to the first x86 CPU, called the 8086 Micro-processor, that had been made some years before. 

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Looking back at the chip that changed how we accessed the World Wide Web, 30 years on

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Readers of a certain age will for the rest of their lives be haunted by a specific string of bleeps, boops, fuzzes, and machine noises. It’s a far cry from the buttery smooth connections we have grown used to today – but indeed our our first interfacing with the World Wide Web was through a dial-up connection that boasted blistering speeds of 56.6 kilobits per second if you used a specific modem. 

Eventually, thanks to a rather special chip – known as the Amati Communications Overture ADSL Chip Set – we transcended. Gone was the age of torrid speeds and images that took an age to load up, and we ushered in a new age in which maximum speeds were almost 2,000 times faster to up to 100 megabits per second. This paved the way for a new kind of internet full of multimedia.

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A new iPhone 16 case leak hints at this year’s rear camera redesign

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We’re seeing a steady stream of iPhone 16 leaks now, and the latest one comes from a tried and trusted source of advance information: case designs. A newly leaked case molding looks to have once again revealed the rear camera redesign heading to the iPhone 16 and iPhone 16 Plus.

This particular leak comes from serial tipster @SonnyDickson (via MacRumors), and shows the vertical pill-shaped look Apple is apparently going for this year when it comes to the two lenses on the back of the cheaper iPhone models.



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Samsung archrival plans construction of world’s largest chip factory — at more than $90 billion, it will take more than 20 years to finish, so one wonders what other exciting tech will it produce

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SK Hynix, Samsung‘s chief competitor and the world’s number two memory maker, has begun its audacious plan to build the largest chip production facility on the planet.

The construction at SK Hynix’s giant Yongin Semiconductor Cluster in Gyeonggi Province, South Korea, will comprise four units. Work on the first unit, which is intended to be the world’s biggest three-story fabrication plant, is anticipated to commence in March 2025.

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Is 7 years of software support a gimmick? My 4-year-old Samsung Galaxy S20 just gave me the answer

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The rising cost of living has led to some holding onto their phones longer than ever. Coupled with the steady rises in the price of phones, we’re buying phones less often but expecting longer hardware and software lifespans.

The Samsung Galaxy S24 and Google Pixel 8 series have addressed the software side by providing support cycles of seven years of OS updates. This extended software support seems appealing at first glance, but I’m not so sure. Instead, I feel that the promise of longevity via continued updates is just another marketing strategy to convince you to buy an expensive flagship device.

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Eight years after launch, No Man’s Sky gets computer-generated space stations that are different each time

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No Man’s Sky is still getting major updates. Developer Hello Games’ “Orbital” update, due Wednesday, adds procedurally generated space stations (so they’ll be different every time), a ship editor and a Guild system to the nearly eight-year-old space exploration sim.

Up until now, space stations have been one of the few parts of No Man’s Sky that weren’t created and randomized by algorithms as something truly unique. That changes with today’s update, which uses game engine upgrades to “create vast interior spaces and exterior spaces, with improved reflection and metallic surfaces.”

The stations’ broader scale will be evident from the outside, while their interiors will include new shops, gameplay and things to do. Hello Games describes them as being “uniquely customized” based on their virtual inhabitants’ system, race and locale.

Interior of new procedurally generated space stations in the game No Man's Sky. Three characters stand in action poses in the foreground of a space hangar as ships whizz by.Interior of new procedurally generated space stations in the game No Man's Sky. Three characters stand in action poses in the foreground of a space hangar as ships whizz by.

Hello Games

Inside the stations, you’ll find the new ship editor. Hello Games says it previously withheld ship customization to maintain the title’s focus on exploration. (If players could build any ship they wanted at any time, it could ruin some of the fun of scouting out existing ones to buy in-game.) In that spirit, you’ll still need to collect, trade and salvage the parts to build yours how you like it.

The game’s upgraded Guild system, also in today’s update, makes factions a bigger part of the experience. You can find new Guild envoys on space stations, where you can join the club, get supplies and precious commodities and donate to boost your status in the group.

Fleets are getting better, too. With today’s update, you can send your frigate fleet on away missions — and if they run into trouble, you can swoop in and save the day. It sounds like a fun nuance to help scratch anyone’s space fantasy itch.

No Man’s Sky owners can install the Orbital update — also including engine improvements, a UI refresh and “much more” — today.

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The iPhone changed tech overnight. Almost 20 years later, nothing else has come close

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I vividly remember Steve Jobs introducing the iPhone on January 9, 2007, a device he dubbed a touchscreen iPod, mobile phone and “internet communicator” all in one product. I immediately looked at my Motorola Razr with a burning sense of hatred. Now, with the benefit of hindsight, it’s pretty easy to say the iPhone launch was the most transformative event in the last 20 years of consumer technology. Even though the original model was lacking in a lot of important ways, its impact was so immediate and monumental that the history of consumer technology was instantly split into two eras: PreiPhone and Post iPhone.

Take the personal computer revolution, for example. Moving room-sized computers from research institutes into something a regular person could buy and use in their home was undoubtedly a huge advance, but there were multiple inflection points in the ’70s, ’80s and ’90s that helped usher in modern computing. The trinity of the Apple II, Tandy TRS-80 and Commodore PET 2001 in the ’70s represented the first wave, followed by the rise of the IBM PC and Macintosh in the ’80s. Things really took hold in the ’90s with the dominance of Microsoft Windows; the arrival of Windows 95 was a particularly transformative moment. In more recent history, the laptop became a viable and then dominant in the late ’90s and 2000s, which changed how most people think about computing. These were all events that moved the personal computing marketplace forward, but it’s hard to say one was more important than the others. It was more of a gradual rise and fall of various technologies that brought us to the modern era.

But the mobile phone market was completely reshaped by the iPhone, even if it took a few years for the effects to play out. Companies like BlackBerry, Palm and Nokia clung to the pre-iPhone conception of a smartphone for too long, focusing on business users and physical keyboards and not materially improving the software experience. Those companies are gone or irrelevant to mainstream consumers now. Palm’s introduction of its own webOS and Microsoft’s purchase of Nokia to push Windows Phone forward were reasonable efforts to challenge the iPhone, but they were far too little, too late. Hardware and software quality was hit or miss in both cases, but the main issue was that developers never embraced either platform, largely because consumers adopted iPhone and Android so quickly. The best iPhone apps usually never hit those devices, leading to inevitable doom.

On the other hand, Google and Samsung went all-in on Android almost immediately and quickly reaped the rewards of having an alternative to the iPhone. Android had enough similarities to iOS while also offering enough differentiation to capture a new part of the market. That’s particularly true internationally, where the massive variety of price points and devices was a huge advantage in markets where most people were priced out of Apple’s products. And given that Android arrived just a few months after Apple launched the iPhone App Store meant developers quickly started writing apps for both platforms, giving Android the support it needed. Essentially, everyone either followed in Apple’s footsteps or quickly went extinct.

It goes without saying that the iPhone reshaped a number of other businesses as well. The late aughts were awash with single-function gadgets, from obvious things like digital cameras, portable gaming devices and the iPod. (Also consider what phones have done to watches, paper calendars, lists and address books.) In the Post iPhone Era, consumer-grade digital cameras and portable music players are extremely niche — the iPhone’s camera is more than good enough for most people, and the iPhone itself quickly cannibalized the iPod.

Portable gaming systems are enjoying a bit of a resurgence, but the popularity of games on a phone that anyone can pick up and play is unmatched. If Nintendo’s Wii made its mark by offering casual gaming, the iPhone and the App Store quickly took that concept on the go. Both Call of Duty Mobile and Candy Crush Saga have peaked at about 500 million players, while Minecraft is the top-selling game of all time, with 300 million copies sold. Most AAA blockbuster titles don’t crack 50 million copies sold.

Moving from that Razr to an iPhone was a breath of fresh air. Watching YouTube and movies I had purchased via iTunes transformed my plane rides or commutes. Being able to browse real web pages and use a solid enough email client on the go made me more productive (and began my crippling information addiction). The “touchscreen iPod” felt like a futuristic and intuitive way to navigate my music library. It took until the iPhone 4 in 2010 for Apple to really focus on camera and image quality, but that didn’t stop people from shooting tons of photos and uploading them to Facebook. Even 2009’s iPhone 3GS took respectable enough snapshots and videos that my photo library started growing exponentially, and I’m glad to have a lot of those old, grainy shots from my late 20s.

And about a year after the first iPhone, the App Store blew open the doors on what was possible. Games, productivity tools, better messaging apps, social media, streaming music and everything else we associate with a modern smartphone quickly burst forth. Some people didn’t really consider the first iPhone a “smartphone” since you couldn’t install third-party apps, and Apple wisely saw the writing on the wall and fixed that glaring omission.

Whether all of the changes that followed the iPhone’s rise are a good thing is debatable. Having near-unlimited access to the internet at all times often feels like more than we can handle, and smartphones have enabled all kinds of digital abuse. Our privacy has gone out the window as these devices log vast amounts of data about our movements and desires and spending habits and search histories on behalf of the biggest companies in the world, who monetize it and try to keep us addicted. Steve Jobs almost certainly did not have all of this in mind when he pulled the iPhone out of his pocket in 2007, and the technology advanced so quickly we didn’t know what we were getting ourselves into.

The ramifications of all this will take decades to fully play out, and to some degree, many of us are already pulling back from the “always connected, sharing everything” mindset the iPhone enabled. The specter of government regulation, at least from the EU, coming for companies like Apple and Google is impossible to ignore, though it’s hard to imagine much happening to loosen their dominance in the near term. Regardless of what changes, there’s no doubt we live in a world where, thanks to the iPhone, the most important computer in people’s lives is the one in their pocket.


Engadget 20th anniversary bannerEngadget 20th anniversary banner

To celebrate Engadget’s 20th anniversary, we’re taking a look back at the products and services that have changed the industry since March 2, 2004.

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Enterprise editions of new Samsung tablets get 8 years of updates!

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If you were impressed by Samsung’s commitment to providing OS and security updates to the Galaxy S24 lineup for seven years, wait till you hear about what the company has in store for enterprise editions of Galaxy tablets.

Eight years of OS and security updates for enterprise edition tablets

A Samsung executive from the Netherlands has revealed on LinkedIn that the enterprise edition of the Galaxy Tab Active 5 will get OS and security updates for eight years! The Galaxy Tab Active 5 went official in early January this year, and the standard non-enterprise model is only guaranteed four major OS updates and five years of security updates.

8 years of updates enterprise Galaxy devices

Samsung is no stranger to supporting enterprise devices for longer. A few years back, when it extended support for security updates to four years for flagship and select mid-range phones and tablets, Samsung promised five years of security updates to enterprise editions of those devices.

But this is the first time the company is committing to both extended OS and security updates for enterprise edition devices. The commitment is also limited to tablets – phones, like the recently launched Galaxy Xcover 7, get the same seven-year policy as the Galaxy S24.

Devices launched before 2024 are excluded as well, so the Galaxy Tab Active 5 Enterprise Edition is the only device on the eligibility list for now. Since Samsung doesn’t launch many enterprise variants of its devices anymore, that list will likely remain small even a few years from now. We’ll let you know if anything changes, though, so stay tuned!

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Ring Battery Video Doorbell Pro review: Ring upgrades last year’s Battery Doorbell Plus

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One-minute review

The Ring Battery Video Doorbell Pro (Ring Battery Pro) is a smart doorbell that gives you the ability to remotely monitor and talk to visitors outside your property via your phone or desktop using Wi-Fi. If it seems a bit familiar, that’s because it looks almost identical to many of the best video doorbells from Ring, but in particular it boasts many of the same features and functionality as the Ring Battery Video Doorbell Plus (Ring Battery Plus), which was released in April 2023. 

There are a lot of similarities with the Ring Battery Plus, given this is just a slightly improved iteration with a higher price tag. The Ring Battery Pro once again is a wireless device with head-to-toe visibility thanks to its 1536p camera, which also offers night vision with color. It’s got decent battery life, although Amazon doesn’t tend to commit to confirming just what that is; it’s all very dependent on how much motion occurs around your home and how it is configured. However, in my experience, it doesn’t need recharging more often than once every couple of months.

The Ring Battery Pro can detect motion within a user-defined zone to alert you to any movement or packages that have been delivered even if the doorbell button has not been pressed, as well as notify you when someone comes knocking so you can quickly speak with them – even if you’re away from home. 

Ring Dorrbell Pro app screenshots

(Image credit: Future)

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Samsung has been world’s biggest soundbar brand for 10 years in a row

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Samsung has announced that it was the world’s biggest soundbar brand in 2023. With another year as the top-ranked soundbar brand globally, the South Korean firm has become the world’s biggest soundbar brand for ten years.

Samsung has been the world’s biggest soundbar brand globally since 2013

According to a report from FutureSource Consulting, Samsung was the world’s biggest soundbar in 2023, and the company has achieved this feat consecutively for the past ten years. The latest market research analysis reveals that Samsung had an 18.8% market share and a 20.3% revenue share globally in 2023.

Samsung Soundbar World's Biggest Brand 10 Years

Year after year, Samsung has continuously pushed the boundaries of soundbars, releasing several top-ranking soundbars and impressive new technologies. Some of the company’s impressive audio technologies include Q-Symphony, which uses the speakers of the soundbar and the paired TV simultaneously for an immersive audio experience.

The South Korean firm also introduced a feature called SpaceFit Sound, which calibrates the soundbar automatically according to the room it is placed in. A couple of years ago, Samsung also introduced Wireless Dolby Atmos, removing the restriction of using wires between the TV and the soundbar to be able to use Dolby Atmos.

Samsung HW-Q990C Soundbar

Last year, the HW-Q990C was adjudged the world’s best soundbar of 2023, thanks to its impressive 11.1.4-channel audio and 656W of audio output. It also features AirPlay 2, 4K HDR10+ passthrough, built-in Alexa, SpaceFit Sound Pro, Active Voice Amplifier, and Game Mode Pro. It also has Spotify Connect, Tidal Connect, and SmartThings.

Earlier this year, the company unveiled a follow-up flagship soundbar model, the HW-Q990D, which will be launched soon.

Cheolgi Kim, EVP of Visual Display Business at Samsung Electronics, said, “We are thrilled to be once again acknowledged as the market leader in soundbars, a milestone that reflects the positive feedback from our customers over the years. Building on this success, we will continue to push the boundaries of home entertainment with superior sound quality and advanced connectivity features, leveraging AI-based sound technology to strengthen the consumer experience and Samsung’s position in the global market.

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