Final Fantasy 7 Rebirth players should now have no trouble trying to obtain the game’s Platinum Trophy, as Square Enix has finally resolved the bug affecting completion.
Last week, Square Enix reassured fans that it would implement a fix in its role-playing game via a scheduled update after fans reported that they couldn’t complete the ‘Can’t Stop, Won’t Stop’ sidequest located in the Gold Saucer.
Some who were aiming to 100% the game by obtaining all PlayStation 5 trophies were unable to do so due to the bug, but thankfully a patch has been rolled out, resolving the issue while also adding new improvements to functionality and stability (via GamesRadar).
Patch 1.030 is available now to download and it looks like the issue surrounding the ‘Can’t Stop, Won’t Stop’ quest stems from a sub-quest called ‘Challenge from a Player’ that occurs in Chapter 12, where the quest would prevent the player’s progress even if the clear conditions for the Gold Saucer’s G-Bike minigame were met.
Although the bug is now fixed, Square Enix notes that you’ll need to “meet the G Bike clear conditions again after the update” once more, but that previous progress in the quest hasn’t been reset.
Elsewhere, new courses should now be released correctly in the Battle Simulator, and the issue where the trophy ‘Sabotender Senbon Knocker’ could not be obtained even if the conditions were met, has also been fixed. You can read the full patch notes below.
【お知らせ】 『FINAL FANTASY VII REBIRTH』アップデートのお知らせ(Version1.030)🔽詳細は下記よりご確認くださいhttps://t.co/jiKYYXLG3g#FF7 #FF7R #FF7リバースApril 11, 2024
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Fixed a bug in the side quest Can’t Stop Won’t Stop” that occurs in Chapter 12 that may prevent the quest from progressing even if the G-bike clearing conditions are met.
In order to progress through the quest, you will need to meet the conditions for clearing the G bike again after the update. Thank you for your understanding.
If you have already completed the quest, your progress will not be reset.
Fixed a bug that occurred when proceeding with certain procedures in some research reports.
Fixed a bug in “Battle Simulator” that in rare cases, new courses were not released.
Fixed a bug that if certain conditions were met, the favorability would not increase even if you selected an option that would increase your favorability.
If there was a bug that prevented you from obtaining the trophy “Cactuar Crusher” even if the conditions were met, it was fixed so that you could get it.
Fixed some problems when loading save data that occurred under certain conditions, as well as the phenomenon of forced termination and inability to progress during play.
When the previous save data is read repeatedly, the status of the last saved data of the previous game that was read is reflected.
Color ereaders aren’t new – brands like Onyx and PocketBook have been making them for a while – but I’ve been waiting a long time to see a color-screen Kindle or Kobo. It’s finally happened with the Japanese-Canadian brand today (April 10) announcing not one, but two new color ereaders at the same time!
Called the Kobo Libra Colour and Kobo Clara Colour, both tablets are upgraded versions of the existing Libra 2 and Clara 2E ereaders, now using a different screen technology called E Ink Kaleido 3 in place of the monochrome Carta 1200 in the previous models.
The Kaleido 3 display is currently the best color e-paper technology available for ereaders, supporting 4,096 hues, but the colors appear a little muted when compared to what you’d see on an LCD display.
Despite this little niggle, Kobo has beaten Amazon in the race to make a mainstream color ereader and, more importantly, I think they’re competitively priced.
Balancing features and price
The first new ereader from Kobo is the Libra Colour, an updated version of what we think is the best ereader overall – the Kobo Libra 2 – and it’s the one that has me most excited. While it retains the 7-inch screen size from the previous generations, the important update here is that it can now display over 4,000 colors and has writing capabilities. Yes, that’s right – Kobo’s best ereader just got better!
To handle the extra work, Kobo has improved the processing power, using a 2GHz CPU as opposed to the 1GHz chip we saw in the Libra 2. The battery, too, is bigger, now using a 2,050mAh capacity pack where the older model had a 1,500mAh battery.
The other features on the Libra Colour have been inherited from its predecessor, and that’s not a bad thing at all. Our Kobo Libra 2 review scored a full five stars and an Editor’s Choice Award for offering an excellent all-rounder at a decent price point. The page-turn buttons that I like have been brought over, plus there’s 32GB of internal storage and Bluetooth support so you can listen to audiobooks. OverDrive is still baked in to allow users to borrow library books directly on their device, and you can now sign into either Google Drive or Dropbox to access files you’ve got stored in the cloud.
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(Image credit: Rakuten Kobo)
I’m also stoked that Kobo hasn’t slapped a massive price tag onto the Libra Colour, even though the new screen capabilities might justify it. It’s available to pre-order now directly from Kobo for $219.99 / £219.99 / AU$359.95 and will start shipping from April 30.
To take full advantage of the Libra Colour’s skills, you’ll want a compatible pen too and Kobo’s existing Stylus 2 – which debuted alongside the Elipsa 2E writing tablet – is the one you’ll need. You will have to purchased separately though, and that’s fair, considering the Libra Colour is launching at only a slightly higher price tag than the Libra 2, which currently retails for $189.99 / £169.99 / AU$319.95.
That’s pretty darn good considering the Onyx Boox Tab Mini C – a 7.8-inch Android alternative that is our pick for the best color ereader – retails for $450 / £450 / AU$765, although it does ship with a pen. Another comparison would be the PocketBook InkPad Color 3, which is also a 7.8-inch color ereader but without any writing capabilities, retailing in the US for $329.
Also available to purchase separately for the new Kobo Libra Colour are some sleepcovers.
(Image credit: Rakuten Kobo)
Double the Clara charm
Then there’s the Kobo Clara Colour, a 6-inch mid-range option that comes in at a launch price of $149.99 / £139.99 / AU$259.95. While it doesn’t boast any writing features, it’s an affordable – albeit smaller – alternative to other color ereaders that typically have a 7.8-inch screen. It comes with 16GB of internal storage and Bluetooth connectivity. Here too OverDrive is baked in, but there’s no Google Drive or Dropbox support here. To transfer files, you’ll need to plug the device into your computer.
While the two color ereaders are the headline act here, there’s one more new Kobo ereader debuting at the same time. Called the Kobo Clara BW, it’s a monochrome update to the Kobo Clara 2E, now boasting the latest E Ink Carta 1300 screen tech. This display, as far as I know, is currently only being used on the iReader Smart x3, so it’s a maojor leap for Kobo in terms of screen tech.
It promises even better contrast than the Carta 1200 panels we’ve been seeing on most monochrome ereaders. That means the blacks should look darker which, in turn, should make text on the screen appear sharper and easier to read. E Ink, the company that makes these e-paper displays, also says that the refresh rate on the Carta 1300 screens is better than before, which should reduce ghosting effects we typically see on ereaders.
The Kobo Clara BW will set you back $159.99 / £119.99 / AU$239.95 for 16GB of storage.
(Image credit: Rakuten Kobo)
Making reading better for the planet
Kobo started a sustainability initiative with the Clara 2E, which was the brand’s first ebook reader to be made from 80% recycled plastics, 10% of which was ocean-bound. It was followed up with the Kobo Elipsa 2E, with the ‘E’ moniker indicating their eco-friendly origins.
The three new ereaders follow in the same path, with Kobo stating that not only were recycled and ocean-bound plastics used to make the body of each device, but the packaging is 100% recycled paper with soy ink used to print the text on the boxes.
IPX8 waterproofing on all the new Kobo ereaders means they’ll carry on functioning despite the accidental dunk in the pool, bath or kitchen sink – you might want to keep them away from salt water, though.
Kobo is also partnering with iFixit in a new repairability initiative that could also help prolong the life of your device. Details on how this partnership will work is still unclear, but iFixit usually has easy-to-follow guides on its site that help you repair certain tech products by yourself if you can find replacement parts. These parts can sometimes also be purchased directly from iFixit. I’ll be sure to update this article as soon as concrete details on Kobo’s new repairability initiative are available.
Samsung threw us for a loop when it officially announced the Galaxy Tab S6 Lite (2024) refresh, not just because the company decided to re-release a 2020 tablet a second time but also due to a lack of concrete information in some areas.
As some might know, the Galaxy Tab S6 Lite (2024) showed up in Geekbench a couple of months ago, where it rocked an Exynos 1280 chip with eight CPU cores split into 2+6 core clusters.
All was clear until Samsung officially announced the tablet and mentioned a Quad-core 2.4GHz + Quad-core 2.0GHz CPU configuration, which suggested that the Galaxy Tab S6 Lite (2024) refresh might be powered by the superior Exynos 1380 chip.
Here’s what chip the Galaxy Tab S6 Lite actually has
In case you’re still wondering, the mystery of the unknown Exynos chip has been cleared up by MyNextTablet, who confirmed that the Galaxy Tab S6 Lite (2024) is enabled by the inferior Exynos 1280 chip rather than the Exynos 1380 SoC.
Therefore, the Galaxy Tab S6 Lite (2024) has two Cortex-A78 CPU cores operating at a frequency of up to 2.4GHz and six ARM Cortex-A55 cores @2.0GHz.
Disappointingly, the Galaxy Tab S6 Lite (2024) isn’t as powerful as Samsung made us hope it would be, but on the bright side, it is at least more competent than its 2020 and 2022 predecessors.
Benchmark tests show that the Galaxy Tab S6 Lite (2024) outperforms the 2022 and 2020 models in Geekbench 5 across the board, in Compute, Single-Core, and Multi-Core tests.
Appropriately, the 2024 Lite model is also more powerful than the cheaper Galaxy Tab A9+ (Snapdragon 695) but not as beefy as the Galaxy Tab S9 FE, the latter of which does make use of the newer Exynos 1380 SoC.
All in all, Samsung getting the information wrong on its official spec sheet kind of fits the theme of low effort surrounding this whole Tab S6 Lite (2024) release. Hopefully, nobody bought the Tab S6 Lite based solely on Samsung’s spec sheet and erroneous CPU core information.
While classical computers and electronics rely on binary bits as their basic unit of information (they can be either on or off), quantum computers work with qubits, which can exist in a superposition of two states at the same time. The trouble with qubits is that they’re prone to error, which is the main reason today’s quantum computers (known as Noisy Intermediate Scale Quantum [NISQ] computers) are just used for research and experimentation.
Microsoft’s solution was to group physical qubits into virtual qubits, which allows it to apply error diagnostics and correction without destroying them, and run it all over Quantinuum’s hardware. The result was an error rate that was 800 times better than relying on physical qubits alone. Microsoft claims it was able to run more than 14,000 experiments without any errors.
According to Jason Zander, EVP of Microsoft’s Strategic Missions and Technologies division, this achievement could finally bring us to “Level 2 Resilient” quantum computing, which would be reliable enough for practical applications.
“The task at hand for the entire quantum ecosystem is to increase the fidelity of qubits and enable fault-tolerant quantum computing so that we can use a quantum machine to unlock solutions to previously intractable problems,” Zander, wrote in a blog post today. “In short, we need to transition to reliable logical qubits — created by combining multiple physical qubits together into logical ones to protect against noise and sustain a long (i.e., resilient) computation. … By having high-quality hardware components and breakthrough error-handling capabilities designed for that machine, we can get better results than any individual component could give us.”
Microsoft
Researchers will be able to get a taste of Microsoft’s reliable quantum computing via Azure Quantum Elements in the next few months, where it will be available as a private preview. The goal is to push even further to Level 3 quantum supercomputing, which will theoretically be able to tackle incredibly complex issues like climate change and exotic drug research. It’s unclear how long it’ll take to actually reach that point, but for now, at least we’re moving one step closer towards practical quantum computing.
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In a recent Reddit AMA, Google revealed it’s working on multiple projects for its smart home platform. Chief among these is the introduction of an offline mode. The way Google Home currently works, as explained by Android Authority, is commands sent to a device are transmitted through company servers first before affecting your network. If your internet ever goes out, commands cannot be sent at all which can be frustrating for homeowners. Offline mode will directly address this by enabling local control.
It may, however, be a while until we see the feature rollout. One of the Google devs told a commenter that the team is focusing more on routing device interaction locally through the Matter standard. They’re doing this first because they want to establish a stable software foundation with low latency before moving forward. “Once…. a significant portion of your traffic [is] running locally,” the company will look into establishing an offline mode for Google Home.
Bringing in the old
Much of the AMA saw people airing out their grievances with Google Home. They point out the many issues affecting the platform using some, shall we say, colorful language. Once you get past all the vitriol, you begin to see what’s coming down the pipeline, including adding support for first-generation Nest cameras.
The old models don’t work with the current iteration of Google Home, leading to an ecosystem filled with hardware that should function as a cohesive unit, but sadly doesn’t. Support is sporadic at the moment According to another developer, updating the firmware for those old gadgets has been a tough challenge. Some of them are ancient by tech standards having launched back in 2015. A few, like the original Nest Cam Indoor, do work with Google Home.
Expanding support
Another area the team is working on is improving integration with third-party brands like Wyze and Eufy. Several commenters asked why the tech giant is so focused on Nest devices instead of expanding support to non-Google hardware. They cite “security and quality controls as reasons for delays”. Efforts like these require closely working with partners to ensure everything runs well.
Considering that Wyze recently suffered (yet another) security breach and service outage in February, perhaps it’s a good idea for the team to take its time filling in the gaps.
And that may be all the projects the Google Home dev team is working on right now. We scoured through the nearly one thousand comments but didn’t see anything else particularly noteworthy apart from promises from the team.
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Unfortunately, a launch date for any of these features or a roadmap wasn’t given so we don’t know when these updates will arrive. But if and when they do come out, they’ll first be made available through Google Home’s Public Preview. Instructions on how to join the program can be found on the Nest Help website.
There are fresh operating system betas for all types of Apple computers. Photo: Apple
After a wait that stretched out weeks longer than usual, Apple seeded the first beta of iOS 17.5 to developers Tuesday, along with the initial beta of macOS Sonoma 14.5.
And it’s going to be a very busy day for developers because iPadOS 17.5 beta 1, watchOS 10.5 beta 1, tvOS 17.5 beta 1 and visionOS 1.2 beta 1 also all went out.
iOS 17.5, macOS Sonoma 14.5 are ready for developers to start testing
Work on all Apple’s operating systems is virtually continuous, and the Mac-maker traditionally releases betas of upcoming OS versions the day after the full previous version goes to all users. That’s not what happened this time.
They are likely to bring new features and changes, but they have just been seeded to devs so there’s been no time to determine what the differences are yet.
The build numbers for the just-released betas end in “f” (in a countdown to “a”), giving Apple plenty of space before the final releases.
Just for devs
Currently, the first round of OS betas for iPhone, Mac, iPad and Apple TV are available only for those in Apple’s developer program.
Those in Apple’s free public beta program will gain access, too, but that might take a while. If Apple follows its usual habits, the second round of betas won’t arrive for two weeks.
Google released the Material You design language in 2021 and incorporated it in many places in Android the same year with Android 12. However, there are still a few UI elements in the operating system that don’t follow the Material You design language. One such UI element is the volume adjustment panel that comes up when you press the volume up or down buttons. Well, Google seems to be working on fixing that issue.
According to a new report from Mishaal Rahman on Android Authority, in Android 15 Developer Preview 2, the volume adjustment panel that comes up when you press the volume up or down button has an all-new design based on Material You. As you can see in the screenshots below, unlike the current panel which has sliders that are thin and sharp, the new panel offers sliders that are much thicker and rounder, mimicking the shape of a pill. These sliders also contain the name of the volume stream, unlike the current panel which shows the name of the volume stream above the sliders.
New Panel
Mishaal says that tapping on icons inside the sliders mutes those streams, which is a new feature and allows you to quickly mute a volume stream. When you are adjusting the volume, the sliders also show the volume level, which is another new and useful feature. Lastly, unlike the current panel which shows the output device selector below the slider for media volume adjustment when media is playing, the new panel shows the output device selector at the top. It stays there irrespective if the media is playing or not.
Old Panel
The new volume adjustment panel has two views, a collapsed view and an expanded view. If you click the volume up or down buttons when the media is playing, the panel pops up in the collapsed view, showing you only the slider for the media volume adjustment. You can tap on the expand button next to the media volume adjustment slider to see sliders for all the volume streams. If you click the volume up or down buttons when the media isn’t playing, the panel pops up in the expanded view, showing you sliders for all the volume streams. You can tap the collapse button to collapse the panel.
Overall, the new volume adjustment panel looks much better than the current one, and the additional features it brings, offer a lot more convenience. According to Mishaal, it could show controls for spatial audio and “noise control” as well in the future. The redesigned volume adjustment panel isn’t activated by default in Android 15 DP2 and Mishaal had to do it manually. However, he suggests that Google could offer the redesigned volume adjustment panel by default starting with the first beta of Android 15.
On a related note, it is worth mentioning that on Samsung smartphones and tablets, the volume adjustment panel that comes up when you press the volume up or down button has a Material You design, thanks to One UI. It looks cleaner, more sophisticated, and more modern compared to the one that stock Android or Pixel devices offer. This is one of the reasons why I love One UI over stock Android or any other custom UI.
It’s been a bit quiet on the AirPods front in recent times – all we got in 2023 was a USB-C refresh for the AirPods Pro – but it looks like 2024 could be busier, with a new report suggesting 4th-gen AirPods and the AirPods Max 2 are on the way.
This comes from well-known Apple analyst Jeff Pu (via MacRumors), and the AirPods are being described as “lower-cost” earbuds. We’re not sure exactly what that means, but previous rumors have pointed to two versions of the AirPods 4 making an appearance, with one at an “entry-level” price and one at a “mid-tier” price.
Quite how those two price tiers are going to match up with the current (and rather confusing) line-up remains to be seen: Apple currently sells the AirPods 3 from 2022 for $179 / £169 / AU$279 and the AirPods 2 from 2019 for $129 / £129 / AU$219. It sounds as though both those models will be replaced.
We’re expecting a tweak to the design so that the AirPods fit better, and the switch to USB-C is a given. The mid-tier models are also rumored to be getting active noise cancellation as well, in what sounds like a pretty major upgrade.
To the Max
As for the AirPods Max 2, the leaks have been pointing towards a 2024 launch for some time – although we weren’t that impressed with the revelations last year that the 2nd-gen cans would switch to USB-C and get new colors… and that would be about it.
If Apple wants to keep up with the best headphones on the market, it might need to do a little more than that to tempt consumers into picking up the AirPods Max 2. The current AirPods Max retail for $549 / £499 / AU$899, which is on the expensive side.
This new leak doesn’t give us any more information about what’s coming with the AirPods 4 or the AirPods Max 2, only that production on these devices is due to ramp up in the last quarter of the year, pointing to a launch over the holiday season.
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There’s plenty of time for more leaks between now and then. In the meantime, Apple is being tipped to launch new iPad Pro and iPad Air models next month, and it should be sharing a whole host of software update news at WWDC 2024 on June 10.
The pages offer a variety of information about the latest Apple Watch models, including details about materials and finishes, size and weight, hardware, connectivity, battery life, health and wellness features, safety features, accessibility features, and more.
Apple will introduce new iPad Pro and iPad Air models in early May, according to Bloomberg’s Mark Gurman. Gurman previously suggested the new iPads would come out in March, and then April, but the timeline has been pushed back once again. Subscribe to the MacRumors YouTube channel for more videos. Apple is working on updates to both the iPad Pro and iPad Air models. The iPad Pro models will…
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At least some Apple software engineers continue to believe that iOS 18 will be the “biggest” update in the iPhone’s history, according to Bloomberg’s Mark Gurman. Below, we recap rumored features and changes for the iPhone. “The iOS 18 update is expected to be the most ambitious overhaul of the iPhone’s software in its history, according to people working on the upgrade,” wrote Gurman, in a r…
Apple on late Tuesday released revised versions of iOS 17.4.1 and iPadOS 17.4.1 with an updated build number of 21E237, according to MacRumors contributor Aaron Perris. The updates previously had a build number of 21E236. The revised updates are available for all iPhone and iPad models that are compatible with iOS 17 and iPadOS 17, but they can only be installed via the Finder app on macOS…
With the App Store and app ecosystem undergoing major changes in the European Union, The Wall Street Journal today shared a profile on App Store chief Phil Schiller, who is responsible for the App Store. Though Schiller transitioned from marketing chief to “Apple Fellow” in 2020 to take a step back from Apple and spend more time on personal projects and friends, he is reportedly working…
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Ever since Tamagotchi Uni became globally available last summer, it’s felt like a product with a lot of unrealized potential.
Bear in mind, I say this as someone who loves this device and has run it daily since launch. But on top of all the basic activities one would expect at this point from the digital pet toy, the Wi-Fi capable Tamagotchi Uni promised users the “Tamaverse” — a virtual playground that would broaden the Tamagotchi experience like never before. So far, it hasn’t, really.
Sure, players could send their characters there to “meet” others, go on little vacations and buy outfits, but those small activities don’t really add much substance. The “travel” experience involved watching short animation, and occasionally getting a special food dish, item or achievement badge. Even the aspect of mingling was sorely limited, allowing players to send just one Heart (a “like” to acknowledge another player’s Tamagotchi) per day.
The Tamaverse has been slow to live up to the expectations Bandai set, despite it being the Uni’s biggest selling point. That seems to be changing in a big way.
With an update that rolled out on March 19 — version 1.6.0 — Bandai opened the Tama Portal, an area of the Tamaverse that’s been cordoned off all this time. A few days after, it dropped the first two DLC packs for Tamagotchi Uni in the form of “Tamaverse Tickets,” which allow users to travel to new locations through that portal. In a bonus, non-Tamaverse related move, the update also answers players’ desperate pleas for more item storage by adding “My Box,” where surplus items can be stowed so you no longer need to delete older goodies to make room for new ones.
Bandai
The first two Tamaverse Tickets, as the DLCs are being called, are available now. One, which takes you to Very Berry Land, is free, while the other, for the LoveMelo Concert, costs $6. Each new area comes with a slew of additional characters you can raise (including some that are brand new for the franchise), an on-theme mini-game and a shop with new food, items, accessories and furniture you can buy with Gotchi Points.
This is the kind of depth the virtual space always seemed to imply. Now it feels like we’re finally seeing what the Tamaverse can really be. Hopefully, it’s just the start.
There will undoubtedly be some who balk at having to pay for DLC beyond the one freebie, and while I can’t say I’d blame them for that, it doesn’t bother me for what we’re getting. Purchasing a ticket gives you access to a download code that can be used three times. Once the code is registered to a device, you can visit that location as much as you want, and switch freely between the different locations you’ve downloaded. That means I was able to use the same codes to download Very Berry Land and LoveMelo Concert on both of my Tamagotchi Uni devices, and still have one use left for each ticket in case I ever have to do a reset.
As was the case with the Tamagotchi Smart’s DLC, the physical TamaSma cards, only one Tamaverse Ticket can be active at a time, so switching will wipe out any location-specific items or food in your inventory, but you won’t need to reenter the code in order to switch back. All of a person’s downloaded locations can be found in a new list called DL Area when you visit the Tama Portal.
Bandai
It’s not just one or two characters that come with each location, either — you get six. Some people buy whole new devices for that kind of expansion (definitely not me… haha…). And the free Very Berry Land brings back the fan-favorite adorable strawberry, Ichigotchi, which feels like a win for everyone.
The DLC also reintroduces the method of obtaining specific characters by feeding your fledgling Tamagotchis certain meals or playing with a particular item three times before they reach adulthood. I was excited to try and get the new character, Tanghulutchi, that comes with Very Berry Land, and fed my teen Tama an abundance of Fruit Candy snacks in hopes that it would make her appear. It worked! (I’m now also fiending for the real candied fruit treat of its namesake, Tanghulu. Thanks Bandai).
Once I’m strong enough to part with Memetchi on my other device, which is running LoveMelo Concert, I’ll probably try to get Drumcrubitchi, a new character that’s literally a drum kit with a face.
Photo by Cheyenne MacDonald / Engadget
All of the things you can purchase in the Tama Portal locations are as of now much cheaper than the usual Tama Mall offerings, with furniture and accessories falling between 200 and 500 Gotchi Points. It’s really nice to have some new mini-games to freshen up the daily routine, since there aren’t many built into the device when it’s offline, and the ones they’ve added to the first Tamaverse locations are great.
In Very Berry Land, you can play Cake Factory, where you have to move your character around to place strawberries on top of cake slices as they come down the conveyor belt. It’s a game style we’ve seen before, but is slightly more exciting than other similar versions because the pace really picks up in the second half of the round.
LoveMelo Concert brings back the popular Guitar-Hero-style rhythm game format we saw (twice) in the Tama Arena’s Nyanoe Dance, but the new Happy Happy Harmony features a different song for you to try and keep up with. It’s actually pretty challenging, and is the type of game I’ll have to obsessively revisit until I’ve perfected it. Nyanoe Dance was clearly well received, and I’m sure a lot of fans will be happy that a version of it has found a permanent home in the Uni one way or another.
Photo by Cheyenne MacDonald / Engadget
One of the best things about previous versions of the modern Tamagotchi, like the Tamagotchi On, was the joy of discovery when you unlocked a new location. The new Tama Portal destinations garner that same feeling, and I can only hope Bandai will keep it going even beyond the additional expansions it teased with update 1.6.0.
The announcement materials indicated that there are at least three more DL Areas on the way, including the Tamamori Fashion Show that’s set to drop at the end of May. That world introduces some more absolutely unhinged Tamagotchi character designs — like a pair of anthropomorphic work boots named, I kid you not, Bootsbrothers — and I truly cannot wait. The other areas haven’t yet been revealed.
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