A few days ago, Meta started rolling out an update to WhatsApp for Android which brought a completely new user interface to the messaging platform that’s more convenient to use, offers new features, and looks cleaner and more modern. However, the company hadn’t made any announcement regarding it back then, most likely because it hadn’t made the redesigned UI available to everyone. Well, the brand seems to have completed releasing the app’s new design to everyone, and with that, Meta has made an announcement about it.
In a new post on X (previously known as Twitter) and Meta’s official website, Meta announced that it is “rolling out design updates to give WhatsApp a fresh new look, while keeping it familiar + easy to use.” The new design brings quite a few changes.
The story continues after the video…
First, it has tabs at the bottom of the screen instead of at the top, and now there are four tabs instead of three (Meta has replaced the Status tab with Updates and Communities tabs). Second, it offers chat filters right above the chats list, which makes it easier for you to find unread and group chats. Third, you now have a search bar instead of a search button. Fourth, you get a new color palette and new icons, all of which make the app look much better. You can check out the difference between the old and the new design in the image below.
To get the new design in WhatsApp on your Galaxy smartphone or tablet, update the app to the latest version from the Google Play Store. The redesigned UI is live in version 2.224.9.78 of the app on our Galaxy S23 in India. The new UI is also live on iOS.
Meta has announced that its Meta Horizon OS will no longer be exclusive to its Quest headsets (such as the incredible Meta Quest 3), and this might be the most important news we’ll see in the XR space this decade.
It’s an announcement I’ve been expecting for years – for reasons I’ll outline below – but the short version is Meta has started to turn its Horizon OS into the Windows of the spatial computing era; it’s even complete with a rival Apple OS (the Apple Vision Pro’s VisionOS) and a dash of irony given one of the first three non-Quest systems will be Xbox branded (Xbox is Microsoft’s gaming department for those not in the know).
This means big things for us users, hardware makers, and VR game and app creators alike. But while this announcement is likely bigger than any Quest hardware announcement Meta could make – like a Meta Quest Pro 2 or Meta Quest 3 Lite reveal – it might end up being a double-edged sword.
To get you up to speed, a Meta blog post has revealed that three third-party companies are working on devices built using Meta Horizon OS. Those are ASUS, Lenovo and the aforementioned Xbox.
From this announcement alone it sounds like we’re getting three very different pieces of hardware, with a “performance gaming headset,” “mixed reality devices for productivity,” and a more Quest-like headset being promised by the three companies respectively.
For me, this is the best thing about Horizon OS being opened up to third-parties: hardware diversity. Rather than having to put up with the two Quest types – which are the regular budget-friendly line, and the high-end, productivity-centric Pro line – other brands can explore different types of headset to suit a broader range of needs while still offering access to the Horizon OS: the best standalone XR headset OS.
I say that because of Horizon OS’ amazing selection of virtual and mixed reality games and apps, as well as its solid feature set, and its general ease of use. Compared to others I’ve tried from the likes of HTC and Pico, Horizon OS is a clear cut above.
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Take your Quest 3 games with you to other headsets (Image credit: Meta)
There’s also an advantage in the form of you now getting a cross-hardware library. Currently, if you want to transition to a new VR headset from a different brand you’ve previously had to say goodbye to your game and app collection.
Now, if you pick up a Quest headset and decide you want to get a more specialist gaming machine you could opt for Asus’s upcoming high-end VR gaming hardware without the risk of losing your digital library – instead, you can kickstart your new gaming experience with a whole suite of your favorite titles.
It also makes it easier for VR software creators to get their apps into more players’ hands. Rather than having to devote resources to several different OS’, they can build one Horizon OS build that can be enjoyed by a huge selection of players across a range of different devices – similar to how one Android app can be downloaded on a whole host of different phones.
This Horizon OS announcement feels like a big win for VR accessibility, and giving people access to the hardware they actually crave rather than forcing them to make do with what’s out there.
But why is Meta sharing its OS after years of exclusivity?
Cash is king
Well, the short answer is money, and while I’m not personally invested in Meta’s financial performance (and I expect many of you aren’t either) Quest users do have a reason for caring about the profitability of Meta’s Reality Labs division.
It’s an open secret that Reality Labs has been hemorrhaging cash. In the most recent earnings report at the time of writing, Meta said its Reality Labs had an operating loss of $4.65 billion (via CNBC) – and in total it’s lost over $42 billion since the end of 2020 which is when figures became publicly available.
Its AI smart glasses could be Meta’s focus unless things improve (Image credit: Meta)
While Mark Zuckerberg, and Meta executives seem to have faith that virtual reality is the future – and appear to be banking on these current losses turning into profits and market domination down the line – there’s only so long that shareholders will be content with the poor performance of some Meta divisions hampering the dividends they receive.
Combine that with AI and other seemingly more profitable ventures rearing their heads, there’s a non-zero chance that Meta could scale back Reality Lab’s XR development, or even scrap it altogether to focus funds in other areas – which would kill Quest hardware and the metaverse for good.
By licensing its Horizon OS to other companies for a fee, Meta and Reality Labs can start to scale back these losses – buying the division more time in the eyes of shareholders and keeping Quest hardware alive for a little longer.
Obviously, it’s yet to be seen if this tactic will work. It could backfire and kill Quest anyway if a different hardware uses Horizon OS with a more exciting piece of VR hardware, but frankly, that’s a Meta issue – if we’re getting great VR headsets, who cares who’s making them?
Though that’s not to say Meta’s Horizon OS sharing won’t backfire for us in other ways.
The ugly side
Do we really want a ‘Windows’ of the XR space?
Windows is one of the most – if not the most – despised pieces of software out there. Just look at our Windows 11 coverage and you’ll see article after article complaining about issues with the software. And Windows issues have existed for generations of the OS, yet we keep buying Windows machines – as of March 2024, 72.52% of desktop computers and laptops use Windows.
Windows 11 is bad, but what’s the alternative? (Image credit: Microsoft)
Because, what’s the alternative?
Sure you could jump ship to MacOS but it’s not perfect itself with its own occasional bugs, pricey hardware, and inability to run lots of popular software. Chrome OS also runs into those same software incompatibility issues, and others like Linux and Ubuntu are far from approachable if you’re not tech-savvy.
The lack of competition brought about by Windows’ domination has undoubtedly played a part in the OS’ problems and a general lack of truly exciting innovation in the computer OS space. As more and more hardware makers partner with Meta, we might see Horizon OS adopt this ugly side of Windows.
Apple’s Vision Pro, the Samsung XR headset (which I expect Google to handle the OS side of things for given it’s announced as an official partner for the headset), and HTC’s standalone VR devices are just some of the brands that should serve as competition to Horizon OS – not to mention PC VR hardware from the likes of Pimax and others – and hopefully they’ll help to keep things exciting.
But only time will tell if Meta will follow Microsoft‘s Windows and mimic its issues, or dodge its failings.
SK Hynix, Samsung‘s chief competitor and the world’s number two memory maker, has begun its audacious plan to build the largest chip production facility on the planet.
The construction at SK Hynix’s giant Yongin Semiconductor Cluster in Gyeonggi Province, South Korea, will comprise four units. Work on the first unit, which is intended to be the world’s biggest three-story fabrication plant, is anticipated to commence in March 2025.
The Korea Economic Daily reports that the project is estimated to cost over 120 trillion won ($90.7 billion) and will span over two decades, with completion expected by 2046.
Government backing
The plan was first announced in 2019 but ran into delays due to Covid and licensing procedures. It received a boost in 2022 following an agreement between the government, municipalities, and companies, according to SK Hynix. The site of the first unit is now 35% prepared.
Trade Minister Ahn Deokgeun visited the site recently, promising government support for Korea’s chip industry. “All ministries will work together to ensure that Korean companies won’t lag behind global players in semiconductor manufacturing speed. We will actively support high-bandwidth memory (HBM) chips to achieve more than $120 billion in semiconductor exports this year,” he said.
The Korea Economic Daily says the government will unveil strategies to accelerate artificial intelligence chip exports and bolster semiconductor equipment by the end of June.
Creating the world’s largest chip factory is just part of SK Hynix’s future plans. The manufacturing giant is also intending to invest $4 billion to build an advanced chip packaging facility in West Lafayette, Indiana.
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According to recent estimates, around 328.77 million terabytes of data are created each day. Storing that data is a challenge, so it’s no wonder that we’re seeing a number of new high-capacity storage technologies being introduced. In the past few months alone we’ve reported on a ceramic cartridge with a 10,000TB capacity, a 200TB optical disc, and Micron’s NVDRAM, which outperforms NAND-based SSDs in terms of speed and durability.
At a keynote speech at MWC 2024, Huawei’s Dr. Peter Zhou took the wraps off a number of new data storage solutions being introduced by the company. OceanStor A800 and OceanStor A310 are designed to make “AI training data globally visible, manageable, and available, and improves data collection, preprocessing, and training efficiency”, while OceanProtect E8000 and X9000 are data backup appliance solutions.
Perhaps the most exciting announcement however, covers the company’s next-gen OceanStor Arctic magneto-electric storage solution.
Over 10PB capacity
Although details on OceanStor Arctic are a little light at the moment, we know that it’s designed for warm and cold data. Huawei has also said that it is projected to reduce TCO by 20% compared to tape, and reduce power consumption by 90% compared to hard drives.
Huawei’s China HQ has since provided a little more detail, telling Blocks & Files, “Huawei’s MED (magneto-electric disk) brings brand-new innovation against magnetic media. The first generation of MED will be as a big capacity disk. The rack capacity will be more than 10 PB and power consumption less than 2 KW. For the first generation of MED, we will position it mainly for archival storage.”
Tom’s Hardware suggests that since the technology is a “magneto-electric disk (MED), not a magneto-electric drive, we are dealing with something that has magnetic platters with tracks (and probably spins). The underlying principle of MED technology seems to be the magneto-electric effect, which creates a connection between the magnetic and electric properties of a material.”
The first generation of the OceanStor Arctic is slated for international release in the first half of 2025.
Apple just dropped iOS 17.4, bringing a plethora of new features — some of which fundamentally change how the iPhone works.
The biggest point update to iOS 17, iOS 17.4 comes almost six months after the operating system’s initial release. It enables support for third-party app stores, browsers and payment apps on the iPhone. The bummer? These major changes are only coming to the European Union. Still, there are a lot of new iOS 17.4 features that will enhance the experience of every iPhone user.
All the new iOS 17.4 features
Apple crammed iOS 17.4 with features and significant changes. Many of them result from the EU’s Digital Markets Act, which goes into effect soon, forcing Apple to make some fundamental changes to its mobile OS.
If you want to try the new iOS 17.4 features, first you need to install iOS 17.4 on your iPhone from Settings > General > Software Update.
EU-specific changes
NFC access to third-party payment apps
Apple is opening the iPhone’s NFC chip to third-party payment and banking apps in iOS 17.4. So, for the first time, iPhone users in Europe can use a non-Apple Pay payment service to make contactless payments in-store.
You can set a default payment app from the Settings menu. iOS 17.4 will also show the apps granted access to the NFC chip for contactless payment.
Third-party browser engines
Another significant EU-specific change in iOS 17.4 is support for third-party browser engines. While Chrome, Firefox and Edge are available for iOS, they use the same WebKit rendering engine as Safari due to the platform’s restrictions.
With iOS 17.4, Apple is opening its mobile platform to third-party browser changes.
Third-party app stores
Sideloading applications onto an iPhone comes with a lot of rules. Photo: Apple/Cult of Mac
iOS 17.4 paves the way for third-party app stores and sideloading on the iPhone, at least in the European Union. Apple was against the iPhone sideloading provision in the EU’s Digital Markets Act. But since it lost, the company has no option but to adhere to the changes.
So, with iOS 17.4, the company is opening iOS to third-party app stores and sideloading. In typical Apple style, though, there are a lot of restrictions and clauses here. Apple must approve every app before it is available for sideloading. And developers can only offer them for download through alternative app stores. (Some developers lashed out at Apple’s onerous rules as “malicious compliance” with the EU’s new rules.)
EU developers are free to use non-Apple in-app payment systems in their apps. These changes might not be visible immediately after iOS 17.4’s release, but developers should quickly adopt them.
Developers in the EU have the option of adopting Apple’s new business terms. Under this, they will have to pay 0.5 euros per user per year, with no other fees applicable. The first million installations will be free. You can find more information about this in Apple’s announcement from January 2024.
iOS 17.4 enhancements for everyone
Stolen Device Protection improvements
iOS 17.4 improves the iPhone’s Stolen Device Protection feature with an “Always” security delay for changing the security settings. (On iOS 17.3, you could change the security settings on your iPhone after an hour from unfamiliar locations.)
While small, the change will help keep your Apple account and iPhone secure in case of theft.
Messaging with Siri
iOS 17.4 renames Siri’s “Automatically Send Messages” feature to “Messaging with Siri.” More importantly, you can specify multiple languages in which Siri can send messages. Apple’s voice assistant was previously limited to sending messages in English.
Transcript support in Podcasts
Apple Podcasts transcripts Photo: Apple
iOS 17.4 introduces automatic transcript support in Apple’s Podcasts app. When playing a podcast, you need to tap the first icon at the bottom from the left, which looks like a speech bubble within quotes. The show’s transcript should then appear on your iPhone’s display.
You also can search through the transcript to directly jump to that part of the podcast.
Emoji 15.1
Apple is adding 118 emoji from the Emoji 15.1 release to iOS 17.4. They include a phoenix, a lime and smileys shaking their heads up and down.
The new emoji could help you express yourself better when talking to friends or family.
Enjoy these new emoji on your iPhone after updating to iOS 17.4. Photo: Emojipedia
Fortified iMessage security
iMessage will gain post-quantum cryptography (PQC) security in iOS 17.4. This won’t affect your ongoing conversations in the Messages app. But once you and your friends’ iPhones are on iOS 17.4, a cutting-edge security protocol will protect all your texts.
Revamped Battery Health menu
With iOS 17.4, the iPhone 15 will get a revamped Battery Health menu, showing the battery’s condition as “Normal” if its capacity is not a concern. Tapping on this menu will provide more detailed information, like the cycle count and capacity percentage.
Previous models will stick to the older menu, requiring you to head inside the Battery Health submenu to know the cell’s condition.
Cloud-based game services on the App Store
Apple is changing its stance on cloud gaming services with the release of iOS 17.4. The company will allow game streaming apps like Nvidia GeForce Now and Xbox Cloud Gaming to launch dedicated apps on the App Store.
Apple previously limited such services from displaying their game collections through the iOS web browser.
Virtual card number in Apple Cash
iOS 17.4 brings a new feature to the Wallet app: the ability to create a virtual debit card number for Apple Cash. This is a convenient option for making secure payments online or in stores where Apple Pay isn’t accepted.
Using a virtual card number prevents you from sharing your actual card details for added security.
Disable Hand gesture reactions in third-party apps
Apple is introducing a new API in iOS 17.4 that will allow developers to turn off the hand gesture reactions in their video calling apps. Starting with iOS 17, you could make certain hand gestures to trigger reactions while on a video call, whether on FaceTime or third-party apps. Since there was no way to turn off each gesture reaction, many iPhone users inadvertently triggered them.
An API in iOS 17.4 will fix that, allowing developers to turn off each gesture individually.
iOS 17.4 release notes
You can find Apple’s official iOS 17.4 release notes highlighting all the changes below.
Emoji
New mushroom, phoenix, lime, broken chain, and shaking heads emoji are now available in the emoji keyboard.
18 people and body emoji add the option to face them in either direction.
Apple Podcasts
Transcripts let you follow an episode with text that highlights in sync with the audio in English, Spanish, French and German.
Episode text can be read in full, searched for a word or phrase, tapped to play from a specific point and used with accessibility features such as Text Size, Increase Contrast and VoiceOver.
This update includes the following enhancements and bug fixes:
Music recognition lets you add songs you have identified to your Apple Music Playlists and Library, as well as Apple Music Classic.
Siri has a new option to announce messages you receive in any supported language.
Stolen Device Protection supports the option for increased security in all locations.
Battery Health in Settings shows battery cycle count, manufacture date, and first use on iPhone 15 and iPhone 15 Pro models.
Call Identification displays Apple-verified business name, logo and department name when available.
Business updates in Messages for Business provide trusted information for order status, flight notifications, fraud alerts or other transactions you opt into.
Apple Cash virtual card numbers enable you to pay with Apple Cash at merchants that don’t yet accept Apple Pay by typing in your number from Wallet or using Safari AutoFill.
Fixes an issue where contact pictures are blank in Find My.
Fixes an issue for Dual SIM users where the phone number changes from primary to secondary and is visible to a group they have messaged.
What are your favorite new iOS 17.4 features? Let us know in the comments below.