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As the Snoopy Omega Lands, Cartoon Luxury Goes Boom

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Consider, for instance, the independent watchmaker Kross Studio, which announced itself to the world with a complex tourbillon model themed around—of all things—Space Jam, the 1996 pairing of Bugs Bunny with Michael Jordan, and followed it up with another featuring a tiny sculpture of Boba Fett’s Slave 1 spaceship. Or Loewe’s Minecraft-style “pixelated” hoodie.

“There’s collectively this sense that you can have a sense of humor and still be luxury, and in fact being in on the joke in a nerdy, insider way is what makes you cool,” says Greene. For a venerated luxury brand, being able to play around with that is seen as intelligent rather than dumbing down or vulgar. “What might once have been a transparent branded content idea is, in the best examples, inspiring creativity while also playing to the insiderdom of your audience.”

Kross Studio Boba Fett Central Tourbillon watch

PHOTOGRAPH: KROSS STUDIO

Absolute Fandom

Omega itself has demonstrated that point, both with its most recent Snoopy watch in 2020, in which rather than simply decorating the dial the mutt was seen in a mechanical automaton on the watch’s back traversing space in a tiny rocket, and in this year’s Speedmaster Dark Side of the Moon Apollo 8, in which a minuscule model of the Saturn V rocket acts as a small seconds hand. Whether this is inescapably tacky or incredibly cool is, essentially, irrelevant.

“The delineation we used to have between what was kitsch and what was acceptable just isn’t there,” says Greene. “The internet has made us unilaterally hyper-postmodern: Everything can be interesting and relevant, so nothing is shit.”

A point that even Rolex, which has long maintained a specifically aloof stance in reference to pop culture and trends, has recently sniffed out. Its Day-Date model unveiled a year ago, featuring a multicolored dial of enameled puzzle pieces, with emoji (a heart, a kissy face, etc.) and inspirational words replacing the days and dates, is too rare to be seen as a watershed but was a shock nonetheless.

“Brands are making big efforts to become closer with their clients—there’s no more mystique, and that’s a big shift,” says Michael Friedman, a watch historian and entrepreneur who, while head of complications at the fine watchmaking powerhouse Audemars Piguet, was involved in the development of its notorious tie-in with Marvel. That resulted in 2021 with a $150,000 “Black Panther” version of its Royal Oak Concept Flying Tourbillon watch, in which a figurine of the superhero, hand-sculpted in astonishing detail, crouches within the skeletonized dial. Last year saw a Spiderman follow-up. These now change hands for around $400,000.

“We’re in an era of absolute fandom,” says Friedman. “We’re able to embrace our passions, wear that passion however we chose to, whether it’s high- or low-end, on the wrist or on sneakers or a T-shirt, and find like-minded people around the world who get that. If you’re a brand, something like this is just a moment, capturing a piece of the energy that’s out there, but the ripples can be exponential.”

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Blackmagic Cinema Camera 6K Review: Finally Full Frame

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Few camera manufacturers have managed to stand out the way Blackmagic has when it comes to capturing high-quality video on a mirrorless camera. The Pocket Cinema Camera 6K Pro (dubbed PCC6K Pro) impressed me when I reviewed it a few years ago, but somehow the company’s new Cinema Camera 6K has managed to top it. With a full-frame sensor, the new L mount, and a similar $2,600 price, it’s turning my head again.

The Cinema Camera 6K is largely similar to its predecessor, with nearly identical battery life (about an hour on one 3,500-mAh battery), and it retains the intuitive controls compared to what you’ll find on most professional cameras. It lacks the built-in neutral density filters I liked in the PCC6K Pro, but the new features are worth the trade-off.

The Full-Frame Sensor Experience

The biggest upgrade to the Cinema Camera 6K is the one so important they put it right on the front of the casing: a full-frame, 36 x 24-millimeter sensor. Compared to the Super 35-mm sensor on the previous models–which, despite its name, measures 23 x 13 mm–the new model’s sensor is a significant upgrade.

Full-frame sensors are comparable in size to 35-mm film. The most prominent benefit of this is that there’s no crop factor when using most lenses. Cropped sensors result in a smaller field of view, meaning you can fit less of a scene into a frame compared to a camera with a full-frame sensor. Put simply, you need to be further away, use shorter lenses, or both to get the same image. This can often come at the expense of things like a shallow depth of field or worse low-light performance.

Putting a full-frame sensor inside one of Blackmagic’s cameras is probably the best upgrade I could’ve asked for. I often shoot videos in my apartment, and it can be difficult to get images that look good because there simply isn’t enough space in the frame to get the scene that I want. For example, below are two photos taken with a 50-mm lens, first with the PCC6K Pro and the second with the new Cinema Camera 6K; I stood in the same spot in my tiny living room. The full-frame sensor can capture significantly more of my living space. For some people like me who often have to shoot in cramped spaces, this is nothing short of a godsend.

The new model feels just as comfortable to use as Blackmagic’s other cinema cameras. It might be a little bulky, but its chassis feels excellent whether you’re holding it with one or two hands. The autofocus is impeccable; there’s still no autofocus tracking nor in-body image stabilization (IBIS), but with the handy focus button next to the left thumb, I find it easy to land the focus directly on my subject. The whole thing can be heavy, especially if you use it with Blackmagic’s optional battery grip, but this is still my favorite design for everything from the studio to run-and-gun shoots.

Low-Light Performance

With a bigger sensor comes larger pixels that can capture more light. Compared to the sensor on the previous 6K Pro, the full-frame sensor has nearly three times as much surface area, but the same 6K resolution. That means that each pixel is capturing almost three times as much light for each pixel in the image.

The result is that the new Cinema Camera 6K performs even better in low-light conditions than the already impressive model that came before it. Here are two photos, one with the previous 6K Pro, and one with the new Cinema Camera 6K. Both cameras were set to an ISO of 400, at an ƒ/3 aperture, and 1/30 shutter speed. They were also captured from the same position, although I cropped the full-frame photo to a comparable area of the 6K Pro.

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How to Take Advantage of the Samsung Free TV Promotion (2024)

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Earlier this year at CES, Samsung announced its 2024 TV model lineup, which includes screens with Mini LED displays, quantum-dot-enabled OLEDs, and other, more affordable TVs. We like what we’ve seen so far, which makes Samsung’s current TV promotion pretty exciting if a new TV is in your budget for this year.

If you preorder a select Samsung screen between now and April 11, 2024, you can qualify for a free 65-inch Samsung TU690T Crystal UHD model while supplies last. Full disclosure: We have yet to test any of the upcoming 2024 models, but we have spent years testing Samsung TVs and recommend several in our Best TVs buying guide.

By no means will the free model be as nice as your preordered screen. The TU690T usually hovers around $500, and it doesn’t have modern features like local dimming, which helps make blacks appear darker and whites look brighter, and improves the contrast of the screen. But a free 65-inch TV can be a fantastic way to upgrade a friend or loved one’s aging TV set, or you can put it in a spare bedroom, work area, garage, or any other space where you might’ve wanted a screen but didn’t want to spend the money for it.

If you buy something using links in our stories, we may earn a commission. This helps support our journalism. Learn more.

The Nitty Gritty

Samsung TU7000

Photograph: Samsung

How is Samsung able to give away free TV sets as a part of this promotion? We reached out to Samsung for comment but it hasn’t given us an answer yet. But hey, free TV! Here are the 2024 TV models that qualify for the deal:

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How to Find Film for Your Old Polaroid Camera (2024)

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We really like physical photos around these parts. Our guide to the Best Instant Cameras has a collection of modern gadgets that print out pictures that you can stick on your fridge or pin on your walls. But what about the ones that started it all? Polaroid cameras have been fumbling around attics, garages, and storage closets for decades. And if you found one or just bought a cheap used one, there’s good news: You just need some film.

The better news is that, despite huge difficulty in the past, it’s now easier than ever to get film for your old Polaroid cameras. However, despite it being easy to find cheap film on Amazon, there’s a bit more nuance to choosing film than randomly picking whatever shows up first. If you’re not sure what kind of film your camera uses, read on.

A Brief History Lesson

Finding film for older Polaroid cameras can be simple and tricky at the same time. Today, if you come across a vintage camera manufactured by Polaroid—which went bankrupt and shut down in 2001—you can still buy film for that camera from a newer, mostly unrelated company: Polaroid.

Confused yet? Stick with me and it’ll make sense.

When the Polaroid Corporation went out of business, its assets, including the production line for its film and cameras, were sold off or licensed to various investors over the next several years. Film was still produced using the Polaroid brand, until the companies that owned Polaroid’s assets decided to abandon the instant camera business entirely in 2008. Not coincidentally this happened less than a year after the original iPhone came out.

That same year, a company called the Impossible Project was founded to take up the mantle Polaroid was leaving behind. The company bought some of Polaroid’s old equipment and developed new instant film modules that could be used in existing Polaroid cameras. Throughout the following decade, Impossible often worked with whatever company currently owned Polaroid’s assets to manufacture cameras, film modules, and other accessories.

That is, until 2017, when the Impossible Project’s largest shareholder bought the entirety of Polaroid’s assets and intellectual property. Like reforging a sword that had been broken, Polaroid had become whole once again, and in 2020, Impossible rebranded itself as Polaroid.

Which brings us to the situation we have today: Polaroid once again makes Polaroid cameras and film for Polaroid cameras. If you search Amazon for “polaroid film,” you’ll find film made by Polaroid for Polaroid cameras. Convenient, right? However, there are still a few details about the various types of film you need to know.

What Type of Film Do I Need?

Polaroid cameras use a few different types of film, and they’re not generally interchangeable. The first step is to look up what model of camera you have. For example, I have a Polaroid Spirit 600 which takes (surprise) 600 film. Below we’ll go over each type of film, and the special considerations you should keep in mind for each.

Black and white Polaroid film camera placed on a dark couch with a film photo partially hanging out

Photograph: Eric Ravenscraft

If you have a picture in your mind of what “a Polaroid” looks like, this is probably what you’re thinking of. Early Polaroid cameras had low sensitivity to light, and thus were only really good for outdoor photography—unless you had a really bright flash. Polaroid 600 film was created to be more sensitive than previous film types, so you could take photos indoors or in low light and still get a usable photo.

These modules also had a small battery in them to power the camera, which didn’t have power on its own. This means, among other things, that any film manufactured by the original Polaroid Corporation prior to 2008 is probably dead by now. If you hunt for vintage film on sites like eBay, there’s a good chance that the film cartridge won’t work in your older camera. Fortunately, the new Polaroid makes 600 film manufactured this decade that will work just fine.

The Polaroid 600 cameras were popular in the ’90s, but if you have a Polaroid camera from the ’70s or ’80s, it’s more likely to use Polaroid SX-70 film. These have a square shape similar to the 600 film, but they’re much less sensitive to light. Most cameras that use this type of film will struggle to take a good picture indoors unless you have a flash—which many models didn’t come with.

When Impossible Project started making its own cameras in 2016, it made a small change to the film cartridges traditional Polaroid cameras use. Rather than putting a tiny battery in each and every film cartridge, the cameras would provide power themselves. This not only made it possible for film cartridges to last longer, it was better for the environment overall. This new format is the I-Type film.

A comparable pack of I-Type film is sometimes slightly cheaper than more traditional 600 film. However, you’ll need one of Polaroid’s new I-Type cameras to use it. These newer cameras can accept both 600 film and I-Type film, but you’ll usually be better off with the I-Type film, since it doesn’t require a built-in battery like the 600 film does.

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DJI Air 3 Drone Review: Serious Video Chops

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DJI’s drones dominate the market to such an extent that you barely hear any other brands mentioned. They’re not quite competing with themselves, but the DJI Air 3 does fill a gap between the professional-grade Mavic series and the pocket-size Mini range. It’s the first new Air model since 2021’s Air 2S, and DJI has done it again, with a drone that offers enhanced video performance and mercifully stress-free flying.

I’ve been flying the DJI Air 3 for the past few months, comparing it with a range of other drones, including its main competitor, the superb Air 2S. The biggest improvement over its older cousin is a multi-camera setup previously exclusive to the much pricier Mavic models, but there are notable boosts to battery life and flight safety too.

Twice as Nice

The headline feature for the DJI Air 3 is the two cameras mounted on its front gimbal. There’s a “standard” wide-angle camera offering a 24-mm-equivalent field of view (broadly similar to the camera on the Air 2S) and a medium-telephoto camera offering a 70-mm-equivalent field of view. The latter gives the drone a brand-new creative option, with the angle allowing for a narrower framing of smaller subjects and the ability to isolate them against the background in an all-new, dramatic way. A tighter field of view might not sound all that exciting, but in practice it’s a significant upgrade.

Grey drone with 4 extensions and a camera

Photograph: DJI

Both cameras use a 1/1.3-inch Quad Bayer CMOS sensor with 48-megapixel resolution. What I like about these sensors is that they both capture video at the same quality, making it easier to give footage a unified, harmonious look when editing, no matter which parts were captured by which camera.

The DJI Air 2S had a single 1-inch 20-megapixel sensor, which might make the Air 3’s smaller 1/1.3-inch sensors sound a little disappointing. But it doesn’t feel like too much of a loss. I understand DJI’s justification; two larger sensors would add weight and take up space. But all told, I think the image quality is better on the Air 3, with wider dynamic range and less noise.

The Air 3 does lose the ability to record video at a 5.7K resolution, being restricted to 4K on both cameras, but in all honesty, I don’t think anybody will mind all that much. For the majority of casual users, 4K will be more than enough detail.

4K can be captured at up to 60 frames per second in the standard video mode, 100 fps in slow-motion mode, and 30 fps in the new night mode, which ekes out extra detail after the sun goes down. I found the flat D Log M color profile a joy too, as it let me do my own color grading and correction in postproduction and achieve the results I wanted.

Photos (which can be captured in JPEG or DNG RAW) look excellent too, and while the Air 3 can’t match the WIRED-recommended Mavic 3’s Four Thirds Hasselblad camera, it’s not far off, while being smaller and substantially cheaper.

Fly Safer for Longer

Buzzing around the beaches and headlands of Britain’s southeast coast, I found the Air 3 to be even more forgiving and enjoyable to fly than its (already forgiving and enjoyable) predecessor. This is thanks to a bigger battery (46 minutes as opposed to the Air 2S’s 31—although real-world use numbers are marginally lower for both drones) and a full omnidirectional anti-collision sensor setup that makes crashes very unlikely. The Air 3 now has sensors facing forwards, backwards, upwards, downwards, and laterally on both the left and right sides, and in good light these will spot hazards and stop your drone from careering into them. These sensors become less reliable the darker the conditions are, but it’s an invaluable feature that could save your blushes and bank balance.

Like all DJI drones, the Air 3’s flight controls are wonderfully intuitive and loaded with practical automated functions. For instance, you can tap a button on the controller to take off, and another to bring the drone back from wherever it is and land. You can also define waypoints for fully automated flight, and set the Air 3 to track a static or moving subject, keeping its cameras trained on it at all times.

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Mobile Gaming is Having a Moment—and Backbone Wants to Unite It

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Other perks to being a Backbone+ subscriber include game capture, recording, and editing tools for folks who like to share content on social media. There are promotions, like free months of Apple Arcade or Google Play Pass, in-game content for titles like Diablo Immortal, and 30 percent off new Backbone products and accessories.

Unfortunately, this convenience comes at a cost. Yet another subscription is a hard sell nowadays. As nice as it is to have a single portal, shelling out for Backbone+ may not be worthwhile for everyone. If the one-stop shop interface for all your games is included as part of the free app, it would be easy to recommend, but $50 a year is too much to pay for folks who don’t care about the other functionality or promotions.

That old expectation that mobile games should be free is persistent. Most folks are yet to be sold on alternative models to in-app purchases and advertising, like Apple Arcade and Google Play Pass. The latest rumors suggest Apple Arcade’s future is in doubt. That is a shame because, in my experience as a subscriber to both, they are a great way to discover titles worth playing. Discoverability remains a big problem for mobile games.

Breaking Down Barriers

Khaira kicked off Backbone because of the gaming sessions he had with friends. In a house full of consoles and gaming PCs, smartphones were the common denominator where they could all play Fortnite together after work. With the console wars raging and all the non-gaming giants trying to break in, what happens next is tough to predict. But the shift towards a subscription model and the platform agnosticism in mobile feels increasingly inevitable.

When the head of Xbox, Phil Spencer, recently addressed the console exclusivity issue, where certain games are only available on one console, he said, “It’s not about games in service of a device, but rather the devices people want to play on should be in service of making the games as big and popular as they possibly could be.”

Whether you want to play games on your Xbox, PlayStation, gaming PC, or smartphone, it looks like that choice is opening up. The new Call of Duty: Warzone Mobile game promises to connect up to 120 players across console, PC, and mobile platforms. Activision says more than 50 million players pre-downloaded the game, and Backbone is offering perks and in-game items for subscribers (plus releasing a Prestige Edition controller to commemorate the launch).

Beyond crossplay, which enables people to play games together on different devices, we are starting to see more cross-progression, carrying your video game progress from one platform to another. Making games available anywhere makes them more accessible, allowing us all to play more. That has to be a good thing.

Handheld controller connected to a tablet via a white plug with a first person shooter video game on the screen of the...

Photograph: Backbone

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Keychron Q5 Pro and Q6 Pro Review: Well-Built Full-Size Keyboards

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I’ve spent the last few weeks with the Keychron Q5 Pro and Q6 Pro mechanical keyboards, and I think they’re some of the best bang-for-your-buck full-size keyboards you can get today. The Q6 Pro is a traditional full-size keyboard layout with a NumPad and navigation keys, while the Q5 Pro is a slightly more compact 1800-style layout.

Both of them are gasket-mounted, with thick aluminum cases and a knob in the top right corner. You can buy either model with Keychron’s red linear switches, brown tactile switches, or banana tactile switches, and they include hot-swap sockets, RGB lighting, and Bluetooth 5.1 connectivity by default. If you don’t mind a cord, you can also connect them via USB-C. (Read my guide, How to Shop for a Mechanical Keyboard, if you want to learn more about some of these terms!)

Why a Full-Size Layout?

Anyone who wants a full-size keyboard layout already knows they want it. In my experience, it’s something you’re already acclimated to, not something you’re going to switch to on a whim. These things are huge and can have a dedicated key for everything, especially if you take advantage of the ability to reprogram keys.

Overhead view of black computer keyboard without the keys showing the internal mechanisms

The bare-bones version of the Q6 Pro allows you to add your preferred set of switches and keycaps.

Photograph: Keychron

Yes, the entire keyboard is completely reprogrammable. Keychron’s Q Pro line supports QMK/VIA, an open source third-party software that lets you reprogram every key. QMK is a system for keyboards that allows users to flash new firmware and keymaps, and VIA is a system that makes this reprogramming quick and seamless within a web browser. These keymaps persist across devices and have nearly limitless potential once you’ve learned the software.

Because of the utility of QMK and VIA, I found the number pads useful even though I hardly ever use them to input numbers. They can easily be reprogrammed and used as a dedicated macro pad, or for any other number of uses. (It’s worth noting that with both QMK and VIA, you have to plug in the keyboard to reprogram it.) The placement of the reset button underneath the spacebar on the top of the printed circuit board (PCB) makes reprogramming easy, since you don’t have to take the entire keyboard apart (unlike quite a few other keyboards that place the button in a hard-to-reach spot).

Even if you don’t plan to reprogram any keys, the number pad is great for quickly typing long strings of numbers or if you want to utilize Alt Codes so that you don’t have to constantly Google “Em dash” and copy and paste the symbol on Windows. (Hot tip: The Alt code for an em dash is Alt + 0151.)

The Typing Feel

Both the Q5 Pro and Q6 Pro use a gasket mount, meaning the main keyboard assembly (plate, switches, PCB) is suspended inside the case using two compressed layers of foam instead of being directly attached to the case. This creates a bouncier typing feel and isolates the internal assembly to create a softer, more crisp typing sound.

Keychron’s gasket-mount system is fairly bouncy, meaning the key presses feel soft and relaxed. This meshes with the switches provided, which have fairly light springs, to create an overall typing experience that’s crisp and bouncy without feeling cheap or flimsy.

The two boards I received have the Red and Banana switches from Keychron’s K Pro switch line. The Reds are simple, effective linear switches that sound poppy and feel fairly smooth. The Banana switches are tactile with a medium-strength bump and a good amount of travel after the bump. I’d recommend either one since both are high-quality examples of their respective switch types that will be acceptable to a large number of users.

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Elegoo Saturn 3 Ultra 12K Review: Resin Printing Made Easy (and Big)

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I’m a huge fan of resin 3D printers. While the liquid resin can be a little harder to work with than typical filament printers, the results are often much more detailed and look better. However, there are some limitations to the Elegoo Mars 3 that I used in the past. Things like its small print bed, or making sure it’s properly ventilated because resin printing can be toxic, mean I don’t turn to it as often as I’d like. The new Elegoo Saturn 3 Ultra, on the other hand, fixes all of these problems and more.

What I love most about resin printing is that it enables me to be an even bigger nerd. I have friends who play a lot of D&D, and I like to make minifigs for them. When I make costumes for Dragon Con, I find it easiest to print a lot of the accessories or details that I don’t have the skills to craft myself out of other materials like foam. With the larger print size and a better filtering system, the Saturn 3 Ultra 12K made my dreams of making nerdy stuff a more convenient reality.

Printing Space Galore

The biggest advantage of the Elegoo Saturn 3 Ultra 12K compared to other comparable 3D printers is just how much space you have to print. My Mars 3 has a build volume of 153.36 mm x 77.76 mm x 175 mm. That’s just under 7 inches tall, with a roughly 6- by 3-inch print bed. That’s good enough for printing D&D miniatures, small trinkets, or board game pieces. But it can get really restrictive if you want to do much that’s larger than that.

2 small rectangular devices sitting on a countertop side by side with a kitchen in the background

Photograph: Eric Ravenscraft

The Saturn 3 Ultra, on the other hand, has a positively massive 218.88 mm × 122.88 mm × 260 mm build volume. That means the print bed itself is around 8.6 inches by 4.8 inches, with a whopping 10.2 inches of height. Put more simply, the size of objects you can build is more than triple that of the Mars 3.

You might not think a couple of extra inches would matter, but it makes all the difference in the world. The printer came in handy when my partner wanted a prop for her Suzume costume. In this movie, the main character teams up with an animate children’s chair (just go with it) with a very distinct look.

We considered a number of ways to recreate this character. We could build it out of wood (we had no woodworking tools), we could make it out of foam (probably the smartest option, but we wanted it to be durable enough to survive a convention), or I could 3D-print some pieces and glue them all together. But the Mars 3 only had enough space to make a teeeeeny tiny version. And that’s not what my partner wanted.

The Saturn 3 Ultra came to the rescue. With a little finagling, I was able to fit every single piece of the chair–the back, the base, three long legs and two small supporting rods–into a single print. The whole print took about 14 long hours–the base of the chair was stretching the limits of that super tall print volume–but in the end, I was able to make all the parts needed for my partner’s costume companion with maybe a half hour of fiddling in 3D software, and a day of waiting for a print to finish.

Small simple grey chair that was 3D printed sitting on top of dark desk with stack of books underneath the chair. 3D...

Photograph: Eric Ravenscraft

Attention to Detail

Resin printers are so appealing because they can recreate detail that filament-based printers struggle with. They use ultraviolet light, projected through a digital display, to cure only the parts of a pool of liquid resin that are necessary for the print. And the screen in the base of the Saturn 3 Ultra 12 has a truly absurd level of detail.

The 12K in this printer’s full name refers to exactly the same thing it means in TVs. Your 4K TV has four thousand (roughly) lines of horizontal resolution. Likewise, the LCD screen in the Saturn 3 Ultra has a resolution of 11,520 x 5,120. When packed into a 10-inch display, it means the printer can create models with detail on a scale measured in tens of micrometers.

In practice, that means the Saturn 3 Ultra can make some incredibly intricate models. Elven castles and figurines with complex details like dragon scales are perfect for this device. But one of the most impressive models I printed was this set of epaulets from the show The Orville.

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Stardew Valley’s 1.6 Update Is Out—Here’s Some of the Biggest Changes (2024)

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The popular farming sim and ultimate cozy game, Stardew Valley, dropped a major update on Tuesday after months of anticipation. Stardew’s 1.6 update has an insane amount of new content that touches every area of the game, from new menus and DIYs, to a new farm layout, new crops, and the ability to have multiple pets and play with seven friends at once. It’s enough updates to make the game feel fresh, but isn’t so new that you can’t ease back into a beloved farm and toil away.

It’s important to note here that the free update is currently only available for PC players. The update will come to mobile and consoles like the Nintendo Switch later on. If you’re not a PC player, the 1.6 news has not changed gameplay, and you’ll be able to play normally while you wait for it to show up. If you don’t have the game yet on PC, you can purchase it on Steam for $15, and it works on PC, Linus, and Mac computers.

As soon as the PC update arrived, I opened up Stardew Valley and started a file with the brand-new farm layout (which has me very broke) to dive right in. The update also works on your existing Stardew files, and I’ve been bouncing back and forth between my brand-new file and a later-game file to see what’s new in different seasons. Everywhere I look, I see something new. Moss to forage off trees! New reactionary dialog from NPCs! A prize machine in the mayor’s house!

If you hate spoilers, I’m honestly not sure why you read this far, but you should definitely stop reading. I’m about to tell you about some of the biggest changes I’ve spotted since playing the updated game.

Video game screenshot displaying a wooded area with 2 small ponds and a character standing amongst shrubbery

Photograph: Nena Farrell

Ranch Mode

The biggest change to see right away is the new farm layout. Stardew’s 1.6 update adds the Meadowlands Farm, a grass- and animal-focused design for my fellow animal ranchers. This farm grows a special blue grass that game creator Eric Barone says animals will love. It can raise animal’s hearts faster, improving the eggs and milk they give you. There’s less farming land available, and a few changes to initial quests. I’m enjoying the Meadowlands Farm so far—I immediately created one when the game dropped–even though starting with two chickens and no parsnip seeds is definitely a slower path to the infinite wealth I’m seeking. But even though I’m broke, it’s still been fun to have such a different start to the game.

Video game screenshot displaying a character standing on a beach with wood scattered about a pierside house on the edge...

Photograph: Nena Farrell

Fresh Crops

The first question my sister asked me when I started playing: “Are there new crops?” At first, I told her no. I didn’t see anything new to purchase in the shop. But there are new crops with the update–you just won’t find them in any stores.

Instead, you find four new crops (one for each season!) in a few different ways—mainly, digging them up from the ground in the game’s well-known Artifact Spots, although spots with these new crops have a slightly different style you’ll be able to spot. You can also win them in the brand-new Prize Machine in the mayor’s house, once you get your hand on a prize ticket. The new crops are carrots for spring, summer squash for (shocker) summer, broccoli for fall, and powdermelon in winter. These new crops can be used in the game’s main quest, too. Just choose Remixed Bundles for the Community Center in your starting settings.

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GameScent Wants You to Smell the Gunfire While You Play Video Games

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Burnt rubber and gunfire are not the most pleasing of smells, but for action games, they might be the most common. At least, that’s true for GameScent, a new device that aims to make gaming more immersive by adding smell to the equation.

GameScent, which dropped late last month to a bit of fanfare and some snickering, uses an adapter and an app on your phone to capture audio while you play. It then feeds those audio cues into the company’s “innovative AI,” which then triggers certain smells.

It’s a hexagonal device, compatible with most consoles, PCs, and virtual reality setups, built to hold six different aromas at a time. At launch, those smells are called gunfire, explosion, forest, storm, racing cars, and clean air—perhaps the most important, as it’s intended to neutralize whatever odors may linger.

“We feel like we are adding the missing link, if you will, to gaming, which is the use of olfaction,” says GameScent president Casey Bunce. Future scents the company intends to release include ocean, sports arena, and—perhaps troublingly—blood.

Bunce says that the device’s launch scents—which I’d argue are not the most aromatically pleasing lineup—were largely decided based on requests from gamers. They wanted smells to go along with action or horror games, thus all the explosions and gore.

GameScent atomizer without the lid

Courtesy of GameScent

Those smells can be strong. During a demo of the GameScent at this week’s Game Developers Conference, the device, paired up with Far Cry 6, dutifully pumped out the smell of carnage and burning rubber. It’s set to a two-minute timer, meaning it won’t create a complete haze over your room every time you get into a gunfight—but it’s still better to place the unit far from your gaming perch, rather than sit near it. While its tamer options like forest are nice in a Febreeze sort of way, anyone sensitive to smell, like myself, might get a headache after a few whiffs of car stink.

GameScent’s creators say they hope to release an additional 30-40 scents in the coming year, making it easier for players to customize what they’d like their experience to smell like.

The company’s products are largely made of essential oils, which you can easily pick up at the store. When I asked what’s to stop me from dumping in, for example, my own lavender oils, a rep for GameScent told me “honestly, it would probably work. Look, you might end up clogging the thing and then you just take it out and flush it out with water.” To keep essential oil enthusiasts from using their own smells, the company plans to work with its community through an “insider’s club,” which will take feedback into account.

That being said, GameScent doesn’t plan to supply every user’s demand. “We get a lot of like—you know, X-rated requests,” Bunce says. “Very strange requests.”

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