Following Parent Company Merger, ‘Walking Dead VR’ Studio’s Next Project Won’t Be in VR

Following Parent Company Merger, ‘Walking Dead VR’ Studio’s Next Project Won’t Be in VR

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The developer behind The Walking Dead: Saints & Sinners is no longer working on VR projects following a merger last year that has effectively retooled the studio to develop a traditional PC/console title.

According to Game File, the former Skydance team—which developed VR titles The Walking Dead: Saints & Sinners (2020), The Walking Dead: Saints & Sinners – Chapter 2: Retribution (2022), and Skydance’s Behemoth (2024)—is now working on an unannounced non-VR title for PC and consoles.

The change follows the 2025 merger between Skydance Media and Paramount, which recently consolidated the company’s gaming operations under the newly formed Paramount Games Studio.

Skydance’s Behemoth | Courtesy Skydance Interactive

Shawn Kittelsen, Paramount Games Studio’s Head of Creative and Production, confirmed the news with Game File, noting the former VR-focused team is currently developing an unannounced game for PC and consoles.

Kittelsen revealed the new Paramount gaming team is made up of two former internal Skydance Studios, one of which created The Walking Dead Saints & Sinners, and the other behind upcoming PC/console flatscreen game Marvel 1943: Rise of Hydra.

The move seems to mark the end (or significant pause) of the studio’s tenure as a dedicated VR developer following its spin-up by Skydance in 2016, which saw its first title Archangel (2017) release across all major VR headsets.

While still unconfirmed, it was reported earlier this year that Skydance was working on an official Harry Potter VR title slated to release as a Quest exclusive, although it was cancelled as a result of Meta pulling funding to it and a number of AAA projects across the ecosystem, including a sequel to Batman: Arkham Shadow (2024) by Meta’s Sanzaru Games, which Meta closed alongside Armature Studio and Twisted Pixel.



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